AI Insights · Timothy · April 2024
Top 5 Basketball Games on Android in Romania - Q1 2024
A look at the performance of the top 5 basketball games on Android in Romania during the first quarter of 2024, including download, revenue, and active user trends.
In the first quarter of 2024, the top 5 basketball games on Android in Romania showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed breakdown of each app’s performance, based on data from Sensor Tower.
NBA Infinite - PvP Basketball from Level Infinite saw its weekly revenue fluctuate, peaking at approximately $208 in the week of March 11. Weekly downloads started strong at nearly 6K in mid-February but declined steadily to around 216 by the end of March. Active users showed a similar downward trend, beginning at 5.3K and ending at 2.8K.
NBA 2K24 MyTEAM from 2K, Inc. experienced a notable spike in weekly revenue in mid-March, reaching around $204. Weekly downloads remained relatively stable, with a peak of 235 in mid-February and a gradual decline to 93 by the end of March. Active users increased from 59 at the end of January to approximately 224 by the end of March.
NBA 2K Mobile Basketball Game, also from 2K, Inc., showed minimal revenue generation, peaking at $58 in early February. Weekly downloads saw a peak of 399 in mid-February but declined to 82 by the end of March. Active users also decreased from 552 at the start of January to around 303 by the end of March.
Streetball Allstar from racoonDigi had a significant surge in weekly downloads, reaching 592 in late February, but this dropped sharply to 16 by the end of March. Active users followed a similar pattern, peaking at 593 in late February before falling to 43 by the end of March. Revenue remained consistently low, with minor peaks of $1.
Basketball Stars: Multiplayer from Miniclip.com maintained a steady number of weekly downloads, with a notable spike to 2.4K in mid-March. Active users increased from 3.9K at the start of January to approximately 4.7K by the end of March. Revenue generation was minimal throughout the quarter.
For more in-depth insights into the performance of these basketball games and other mobile apps, visit Sensor Tower.